Forum: Poser - OFFICIAL


Subject: Saving characters created to be used again later in life Help

CStrauss opened this issue on Jul 04, 2009 · 6 posts


CStrauss posted Sat, 04 July 2009 at 6:04 PM

I loaded up my figures in poser added morphs changed their body and face shapes, added textures and clothing etc.

Now Im wondering whats the best way to save these characters to my library to use again later when I want to.

I tried just saving the figure with the plus sign and a pop box pops up with option I selected the whole group and it seem to work I can load them in my scene but after I render I get loading textures saying not enough memory. Not sure if this is because of they way I saved them or because I have lots of external runtime folders I use.

How I set up my runtimes is i put only the files I have to have in the poser 7 directory then keep other folders for diffrent character cloths, poses, textures etc. So not sure if this is a good idea either.

So what Im wanting to know is:

  1. Best practices for saving characters for future use?

  2. Will having seperate runtime folders cause problems in saving characters if im using items from diffrent folders instead of one i.e. keeping everything in the poser 7 default directory

Thanks


lesbentley posted Sat, 04 July 2009 at 6:19 PM

1). Just use the plus sign at the bottom of the Figures palette.


markschum posted Sat, 04 July 2009 at 6:29 PM

Its best to save the figure in the runtime the base figure came from in my experiance.  It saves some searching.  It should not matter thoughin Poser 7 if your search value is set to deep . 


CStrauss posted Sat, 04 July 2009 at 6:33 PM

Okay then I did that right as far as saving it so my poser crashing saying not enough memory to load textures is not related to the way I saved my figures. It happens when I have 3 or more figures in the scene any ideas?

and yes I have my search set to deep


magicmoondesigns posted Sat, 04 July 2009 at 8:50 PM

If it's saying not enough memory than it means just that...you don't have enough memory to load the textures.  Whenever I've run into that I've run a cleanup program like CCleaner to get rid of the cached files and that takes care of the problem (just closing Poser and restarting it has never solved the problem.


Nance posted Sat, 04 July 2009 at 10:15 PM

magicmoondesigns said:
"If it's saying not enough memory than it means just that..."


Q:  Does P7 no longer occasionally display that error message when it cannot find a missing or moved texture file?  (earlier versions had that misleading quirk)