hemi4261 opened this issue on Jul 08, 2009 · 9 posts
hemi4261 posted Wed, 08 July 2009 at 10:35 AM
Hi, I have a question regarding V4 eyes and shadows. When I have an infinite light with raytraced shadows in the correct angle (say, x-rotate -30 degrees), shouldn't the eyelid cast a shadow on the Iris map? I have tried adjusting the Min shading rate and cast shadows is of course enabled, but I don't get this to work. Any idea?
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Centaur morphs for V4,M4,M3,AM,A3 and the Daz Millennium
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