Gem_719 opened this issue on Apr 21, 2001 ยท 8 posts
Gem_719 posted Sat, 21 April 2001 at 5:07 PM
I created a simple object in RayDream using primitives (a cube and 3 cylinders, with the cylinders subtacted from the cube with boolean operations, resulting in a shallow rectangle with three arches cut into it) and exported it as an .obj file. I tried using UV Mapper to create the texture map but it seems that no matter what options I used, the result leaves the texture scattered all over the object. (I tried in both Poser and Bryce.) The UVM map option that seemed to make the most sense was to use Box since the object was still basically rectangular. I tried combinations of all of the three options for Box, and the resulting maps looked good, but still they wouldn't map right in Poser or Bryce. And, yes, I did remember to export the "new" .obj file from Mapper and used it with the new texture maps. I tried using both the .24d and .25c beta versions. Any help out there?