DarksealStudios opened this issue on Jul 28, 2009 · 17 posts
DarksealStudios posted Tue, 28 July 2009 at 4:36 PM
Hi,
I'm mkaing a simple morph for a shoe. I'm adding high heels. I opened the original geometry in Maya, moved the heels into place and saved just the portion of the shoe that is being adjusted (lFoot or rFoot). I then import each morph on the related shoe piece. i don't get any errors. I then move my dial to see the result and BOOM, a big mess.
I then imported the obj by itself to make sure nothing unexpected happend. No inverse normals, no resizing, nothing to indicate a problem.
Can you help?