Tubbritt opened this issue on Jul 29, 2009 · 7 posts
Tubbritt posted Wed, 29 July 2009 at 8:07 PM
I'm still waiting on word back from e-on over the last bug I found regarding the marks left behind by the render buckets, and tonight I've hit on a wide range of problems with rendering and importing models.
See attached image for example, the model looks right in the preview window, but when rendered it's all wrong. I've tried to import a number of other models too and they are all either imported totally wrong, or they look ok untill you render them.
Another one is that when I import a Poser model it's not imported correctly. If I then try import a second poser file Vue tells me its unreadable. I have to close Vue and open it again to import another poser file.
I'm really not liking this Build 42999.
Regards
James
aquiavic posted Wed, 29 July 2009 at 8:13 PM
Well
Its your lucky day they already have a newer one Vue 7 Infinite 7.4 - Build 43993 (beta) that fixes many bugs.
Tubbritt posted Wed, 29 July 2009 at 8:21 PM
Ho Noooo...!!!!! It's too late here and I want to go to bed. :-)
Now I just have to download this update to see if it fixes any of my problems.
Fingers Crossed...!!!!
James.
Tubbritt posted Wed, 29 July 2009 at 9:31 PM
Any models I saved under Build 42999 are now damaged but I can import them again under Build 43993 and they render just fine except for one problem. If you look at the image attached you can see my textures for this model only nolonger matchs up were it did in previous versions.
So that's going to need fixing.
I also did some tests to see if they got the problem regarind the render bucket leaving marks and sadly that one still remains.
All in all it's better than the previos version.
Regards
James
thefixer posted Thu, 30 July 2009 at 2:43 AM
I'm still with 42554, don't think I'll bother updating with all this garbage flying around.
The build I'm using seems to be ok!
Injustice will be avenged.
Cofiwch Dryweryn.
Tubbritt posted Fri, 31 July 2009 at 11:54 AM
Yep....stay with what you have.
James
Tubbritt posted Thu, 13 August 2009 at 6:46 PM
Hi all.
Just a quick note to say that I found a workaround for the textures on the Jets shown above. So if you come across something like this on any of your own models, simply right click on the model, select Edit Object, and tick the “Dynamic Subdivision” box.
You can leave the Dynamic Subdivision set to None as just having the box ticked fixes the problems. Just letting you know in case something else has this problem at some time. I've reported this to e-on.
Regards
James.