Forum: Blender


Subject: Tutorial: how to fix UV Maps for Poser hair

Pret-a-3D opened this issue on Aug 10, 2009 · 1 posts


Pret-a-3D posted Mon, 10 August 2009 at 8:59 AM

Sometimes conforming hair can show artifacts in the form of thin lines appearing in the wrong area. That is the sign of a UV map that is out of boundary. Here is a tutorial that shows you how to fix the problem using the  Blender. Of course the technique shown can be used in general to update UV maps for all kind of uses.
Enjoy!

Tutorial Splash Screen

Paolo

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