Forum: Poser - OFFICIAL


Subject: Poser 8 problems

Trollzinho opened this issue on Aug 14, 2009 · 7 posts


Trollzinho posted Fri, 14 August 2009 at 5:15 PM

I got my Poser 8 copy, installed it, and here's some issues I ran into: (I have a Q6600 - core 2 duo, 9800GX2 video card, 4gb RAM, Vista 64)
  1. I loaded a scene I was working on Poser 7 (Pro), and though all geometried and textures loaded right, the lights were "shinning a whole lot brighter" and the displacement maps were having more than twice the displacement effect they had before. So I adjusted the lights and the displacement maps, and it solved those problems. But was this supposed to happen?

  2. Hair. I use Poser's hair room in this scene, and looks like the hair renders a whole lot thinner in Poser 8 than it does in Poser 7 (Pro). I adjusted the thicknesses and it solved it.

  3. The new interface looks very cool, but its heavy! On the material room (on Advanced mode), moving the nodes around is all slow! Why??

  4. It CRASHED TWICE ALREADY on the first day!! I had a scene rendered and I clicked  "Material" right from the rendered image, and it crashed. Another time I was just clicking around and it crashed again. My older Poser 7 (Pro) never ever crashed on me.

Now on the plus side:

  1. Looks like Poser 7 (Pro) had a problem with UVs. The UVs either had to be exactly or pretty close to the shape of the object you were applying them to, or the textures would get blurred the more the shape differs. For example: Applying a texture to a long wooden plank. If you make the plank in 3d studio to be like, 10 feet tall by 1 foot wide (1 inch deep), but your UV map template is like, 10000 by 10000 pixels, and you apply your texture on top of it, even if you consider that the real aspect ratio is 10 to 1 and shrink/stretch your texture according, Poser 7 (Pro) will render it all blurry. And the more the aspect ratio differs, the more blur it gets, up to the point where you can barely tell if there's even a texture at all. Poser 8 looks like does much better on it, or completely solves the problem (see the wood textures on the attached image, you can see the wood texture is a lot sharper on Poser 8).

  2. Yes, I always hated when my scene had quadrants that were easy to render, and the others were hard, so one CPU would finish its quadrant in 10 seconds and then go take a nap instead of helping the others. Poser 8 solves that problem for good.