v11cu96 opened this issue on Aug 16, 2009 · 12 posts
v11cu96 posted Sun, 16 August 2009 at 10:35 AM
Hi all,
Sorry i really wasn't sure which forum to post this in.....
I always had a headache adding removing the non-installer content you - where the Content is simply a zipped up folder containing the runtime files.
I thought I'd share this great little freeware tool which allows you to easily add/remove and manage the poser content in your proggies runtime folder.
Its called JSGME (Generic Mod Enabler) It was actually designed as hassle free way off applying and removing mutilple modifications to a Games directory, with out perminantly overwritting or messing up the installation files.
However having tested it with Carrara, Daz studio and Poser - it does a superb job for managing Runtime content (since that same principles apply).
Try it for you self....
http://www.users.on.net/~jscones/software/products-jsgme.html
And click the link to download the latest version of Generic Mod Enabler.
C:Program FilesDAZCarrara 7 Pro
[i]For Daz Studio and Poser – used the below respectively
C:Program FilesDAZStudio
C:Program FilesSmith MicroPoser Pro[/i]
(Or if they are zipped – you can use WinRar to extract them to the ‘MODs’ folder, using the ‘Extract ‘Archived to subfolders’ option)
THAT’S IT! Now fire up your Program and you will find your files in the usual content browser, enjoy!
Likewise you can easily remove/disable content you no longer need via JSGME using the < Disable or the << Disable all button.
TIPs:
For ease of use you may want to create desktop short cuts to ‘JSGME.exe’ and the ‘MODs’ folder to save you bowing to the program directory.
For JGSME to work your poser content files must be structured in the normal/default way, so that the top level folder has the recognisable title of the product and the immediate sub folder MUST be the ‘Runtime’ folder (e.g. Content name /Run time)
Some times when enabling files JSGME will warn you about, overwriting existing files, 99% this is just warning you that a readme.txt is about to be overwriting by another readme.txt - so you can continue to over write without any worries, since the text files don’t effect anything.
Other times it may be you are installing additional content by the same artist - one whose products you ready have installed.
In some cases they use the same MATs for certain objects, again you can 'overwrite anyway' because it’s only replacing the MAT with another instance of the same file.
If you have Multiple Runtime directories, for instance, DS, Poser and Carrara, you can use JSGME in all of them, you just need to copy it to each directory.
Hats off to Jaeson Jones who created the tool. :)
Any questions please let me know.
:)