Forum: Poser - OFFICIAL


Subject: Poser dimensions

libertycityanimation opened this issue on Sep 04, 2009 · 8 posts


libertycityanimation posted Fri, 04 September 2009 at 3:26 AM

Is it possible to change the dimensions of the poser figures (characters) so when i import them into 3ds max i get the same scale as my models?

Thanks
LCA


geep posted Fri, 04 September 2009 at 5:12 AM

Scale the "Body" parameter for the figure? :blink:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



EnglishBob posted Fri, 04 September 2009 at 5:50 AM

How are you doing the transfer? 


libertycityanimation posted Fri, 04 September 2009 at 6:41 AM

I am doing the export from poser into max each time i try the characters ends up bigger then the scene!


TrekkieGrrrl posted Fri, 04 September 2009 at 7:39 AM

That's interesting. Poser's native scale is miniscule comparet to practically any other 3D program, so I'm puzzled that your figures comes in too large in Max. Usually I scale my Poser figures up with around 10000% when importing them to both Max and Hexagon. Then they're still small, but workable.

So which settings are you using when you're importing? 

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libertycityanimation posted Fri, 04 September 2009 at 8:46 AM

well in max i am using the feet with decimal inches i don't know what dimension poser uses


manoloz posted Fri, 04 September 2009 at 8:48 AM

From the Poser8 readme:

*----------------------------------------------------------------
Poser Native Units


One Poser Native Unit is the equivalent of 8.6 feet or 262.128 centimeters.

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hborre posted Fri, 04 September 2009 at 8:48 AM Online Now!

Poser dimension scaling can be set in the General Preference from American standards to Metric.