tvining opened this issue on Sep 13, 2009 · 4 posts
tvining posted Sun, 13 September 2009 at 10:36 AM
I have a bvh file that works great for M4, but when I import the same bvh file onto V4 I get foot sliding and some standing at awkward angles. Any idea how I can adapt the bvh to V4? (I tried the "scale automatically" upon import, but that doesn't seem to do it.)
wolf359 posted Sun, 13 September 2009 at 11:03 AM
Hi Tim
Honestly the BEST option for this is DAZ "aniMate"
Apply the BVH to V4 and save it as an animated poser file.
in DAZ studio /aniMate import the pose file to V4 and save a an aniblock
that aniblock can now be applied to M4 or just about any biped.
or you can just grunt it out in the poser graph editor.
Cheers
tvining posted Sun, 13 September 2009 at 3:14 PM
Thanks, Wolf, I do have AniMate and it is a remarkable program. The only problem is that I find that when I try to edit the curves in the Graph editor after coming from AniMate, the curves can be a bit wonky and difficult to edit.
wolf359 posted Sun, 13 September 2009 at 7:24 PM
Yeah "aniMate+" makes it very easy to quickly put together a complex animation but I find myself jumping back
and forth between the two as there are some refinements that require a true Dope& Graph editor not the rather primative graph editor in aniMate.
Cheers.