NanetteTredoux opened this issue on Sep 26, 2009 · 10 posts
NanetteTredoux posted Sat, 26 September 2009 at 1:10 PM
I am modelling some simple buildings in Blender and importing them to Poser 8 as obj files. I wanted to apply some image map textures to them in the material room, but I am getting really bad results when rendering.
I then tried it out on the primitive square.
Here is a screen capture of the preview of the square with the texture applied.
http://i18.photobucket.com/albums/b134/NanetteTredoux/Poser/Imagetexturepreview.jpg
Here is what I get when I render it with Firefly.
http://i18.photobucket.com/albums/b134/NanetteTredoux/Poser/Imagetexturefirefly.jpg
I tried the same thing in Poser Pro. I also get black marks when rendering with Firefly in Poser Pro, but with the Poser 4 renderer it renders fine.
I updated my video card driver, no effect. I am using an NVidia GeForce 9500 GT with 2 GB of Video Ram. Quadcore machine running Vista Business 32 Bit, 4GB of RAM installed.
Everything else renders without any problem. I seem to get this with flat surfaces with image map textures applied, where the object is not UV-Mapped.
Is this a known problem that I am just encountering now?
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch