Charles_V opened this issue on Sep 26, 2009 · 12 posts
Charles_V posted Sat, 26 September 2009 at 4:19 PM
Hi there,
I'm looking for a textured Sombrero prop, preferably free. Well, actually, it kinda has to be free. I lost my job not too long ago, like os many others, but I rather refuse to give up my interest in poser.
I tried searching under free stuff, and shareCG, but no luck. : (
Thanks for your time reading!
TrekkieGrrrl posted Sat, 26 September 2009 at 4:44 PM
Hm this is odd. I KNOW I answered this thread but the reply is gone...
Anyway.. If you can do the texturing yourself, I can easily model a sombrero for you. I actually made one some time back when I planned a mexican character. Just never finished it.. but I can dig that up if you're interested?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
TrekkieGrrrl posted Sat, 26 September 2009 at 4:45 PM
Ah it wasn't me being silly. You actually posted this twice.
Don't.
If people have an answer they'll see it the first time or not at all.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Charles_V posted Sat, 26 September 2009 at 5:27 PM
Holy cow, I posted it twice? When I saw the screen with my original post, I thought that I hadn't posted it. I must have back buttoned it :D
I dont' know how to texture, I'm afraid : ( I'm next to useless, but I've been trying to learn modeling in Hex without success heh.
Would it be easy to just make it brown in the Material Room? : )
pakled posted Sun, 27 September 2009 at 2:15 PM
I've heard of double-postings. I've never heard of both of them Disappearing...;) What character is this for? Which kind of sombrero...plain, extra-floppy, or Mariachi?
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
pakled posted Sun, 27 September 2009 at 2:55 PM
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Charles_V posted Sun, 27 September 2009 at 5:47 PM
its actually going to be used on a penguin chick figure that came with P7 : ) Its a tongue in cheek idea so it doesn't have to be perfect : ) So, what does it mean precisely that its UVMapped? >.> Ya, I feel stupid.
Mark@poser posted Sun, 27 September 2009 at 6:39 PM
pakled,
Could you post that item in the freebie section? I'd like the Sombrero too.
Thanks
Mark
pakled posted Mon, 28 September 2009 at 4:31 PM
Really? Mmm...well...;)
Here's the deal...UVMapping is basically 'spray-painting' an object so it looks more realistic. It's tedious and essential (you're going to have to put textures on it somewhere, regardless).
The model is free...i can give that out to anyone. However...I got the textures from Deviant Art (Bad Pakled! No Donut!...;), and they're paranoid over there about reuse (I'm supposed to email each creator of each texture with an email, with a link back to the original pic...or there will be trouble) Mainly it was an experiment to see if I can make better freebies. A deluge awaits 'rosity once I figure out sharp edges and good textures in Poser..;0
I #$%^ at texturing (been using Bryce planes and some lighting to make most of mine), but if you want the object, just IM me with an email address. If someone knows some royalty-nagware-free textures like straw, and bandanas, let me know, and I'll just re-UVMap.
Or, if you are good with Photoshop (I have Gimp, which supposedly can do the same thing), you could retexture it in whatever. The original was done in Wings 3d (about 40 minutes work, it's a lot simpler than you think...;)
Juet let me know.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Charles_V posted Tue, 29 September 2009 at 4:03 PM
Hehe. The most I know about texturing comes from what point and click I can do in the material room :D
So, the UV map is what creates the material zones? Or did I get that wrong?
pakled posted Tue, 29 September 2009 at 11:23 PM
erm...actually the folks in the UVMapping forum could explain it better, but think of it as masking tape; you put down where you want to set the border of a texture to be (think of textures as spray paint...;).
Then, you select a texture to fill that area.
You select a texture (jpg file, whatever works), and apply it to that area.
Then it's textured.
You can pull it into Poser (it will probably honk at not finding the textures), and if you go into the Material room, you'll get a list of separate texture areas (I use imaginative terms like , top hat, brim, rim, etc...;) and you can use the materials you have loaded in Poser for retexturing, if you like.
Let me know by IM if you're still interested...or if anyone else wants it, lemme know...
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
pakled posted Fri, 02 October 2009 at 2:17 AM
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)