uncle808us opened this issue on Sep 29, 2009 · 3 posts
uncle808us posted Tue, 29 September 2009 at 2:49 PM
MacBook Pro OSX El Capitan Ver 10.11.6
FrankT posted Tue, 29 September 2009 at 2:50 PM
I think that's down to the display settings. It looks fine when you render it though
nruddock posted Tue, 29 September 2009 at 4:49 PM
It's probably due to one or both of "Decimated previews" and "Limit OpenGL polygons".