Anthanasius opened this issue on Oct 29, 2009 ยท 4 posts
Anthanasius posted Thu, 29 October 2009 at 12:40 PM
Can someone explain me why internaly P8 work with exr format ?
I look my PoserTextureCache folder while a render all the picture for texturing are about 900 Mb, it's enormous and slowly litterately process, loading texture, convert texture, using texture ... Why not using directly the proper format ?
V4 head texture is about 3 Mb, while render 65 Mb ... Something strange ...
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