isaacnewton opened this issue on Nov 10, 2009 · 10 posts
isaacnewton posted Tue, 10 November 2009 at 5:28 PM
Rutra posted Tue, 10 November 2009 at 6:01 PM
That's a phenomenon known as light leak. That happens with radiosity. I'm not sure if you can call it a bug, it's a secondary effect of the radiosity engine in Vue. It's not directly related with your lighting. It's not related with Poser characters either, it can happen with anything.
There are several things that influence this effect. From the top of my mind, here's some:
a) if your characters have some self luminosity, even if small, this effect increases. SkinVue applies a certain luminosity to skin, for example, to fake SSS.
b) if you have very thin objects, like planes, that also increases the effect.
c) if you have radiosity gain, it also increases
I'm sure there are more, but I can't remember now.
Some ways to decrease it, other than counter-acting the effects above, again from top of mind, not an exaustive list:
Hope that helps.
Rutra posted Tue, 10 November 2009 at 6:03 PM
Oh, of course, one radical way of getting rid of it is by not using the GR lighting model. :-)
Instead, you could use GI and use secondary lights to simulate the light bouncing that GR automatically does.
bruno021 posted Wed, 11 November 2009 at 2:24 AM
This mostly happens with lighter colours, like here the skin. As our AOM (congratulations, Artur!) said, it only happens with GR, and it hppens with GR when "optimize for outdoor rendering" is on. Untick this box, and the effect should disappear, unless there is some luminosity in your materials.
Crowning posted Wed, 11 November 2009 at 2:45 AM
I can't say HOW long I've searched for the hidden 'under-the-skirt' light in this image:
www.renderosity.com/mod/gallery/index.php
Thank you all for that information.
Rutra posted Wed, 11 November 2009 at 2:56 AM
Thanks, Bruno. :-)
Yes, I forgot about that checkbox. I don't normally fiddle with it since most my renders are outdoor (and renders are considerably slower with that unticked).
isaacnewton posted Wed, 11 November 2009 at 11:35 AM
I set Ambient down to 0% for both torso skin and hand skin and the result is much better.
(see attached image)
You will notice that the effect is not completely gone; there is still some glow around the thumb and the little finger. I wonder if there is another variable somewhere that adds Ambient or Luminous light?
Thanks again for your help; this is one step further towards solving this problem.
dburdick posted Wed, 11 November 2009 at 1:57 PM
Try reducing the radiosity gain or alternatively, use Rutra's suggestion and use the GI lighting model
isaacnewton posted Wed, 11 November 2009 at 4:43 PM
Rutra posted Thu, 12 November 2009 at 2:31 PM
Radiosity gain zero does not mean there's no radiosity. If you want to test it, do this: apply a solid color to the surface near the hand and see that the fingers become slightly tinted near the surface, with that same color, from photons bouncing from that surface to the hand.
The radiosity gain simply enhances this effect.