tvining opened this issue on Nov 21, 2009 · 3 posts
tvining posted Sat, 21 November 2009 at 11:56 AM
I have BVH animation files that contain side-to-side motion in the forearms, which is technically humanly impossible since that kind of motion really comes from the twist of the shoulder/upper arm (the BVH file does have some shoulder twist.)
I can restrict the side-to-side movement with Limits, but what that really does is just cut off the movement without compensating for it in the shoulder.
So my question is: is there a way to "redirect" the side-to-side motion of the forearms into the Twist of the shoulder, that is, to add the movement to the Shoulder Twist--amplify it, really, since it wouldn't do to simply replace the Shoulder Twist movement since there is some twisting present in this case?
Thanks--Tim
wolf359 posted Sat, 21 November 2009 at 12:49 PM
HI Tim yes you can Do this but Not in any Automated fashion I could Imagine
This will require Good old fashion Editing of a range of frames for the Shoulder channels in the Graph editor
Cheers
tvining posted Sat, 21 November 2009 at 12:57 PM
Thanks, Wolf. It actually occurred to me that a Python script could probably do this, so I'm going to start a new thread asking specifically if anybody knows a script for it.
--Tim