SamTherapy opened this issue on Nov 23, 2009 · 23 posts
SamTherapy posted Mon, 23 November 2009 at 9:38 PM
I may be barking mad here but it seemed reasonable in my mind...
I really don't like the V4 mapping at all. In fact, the only template I really liked was the Mill 3 people carpet. Even then, I don't care for the separate head but it's sort of necessary, due to the relatively low res that would ensue if the head were attached. Or would it?
How about this...
Start off with a template of 6144 x 8192
Drop the DAZ style people carpet body onto it, at double the normal size.
Attach the head texture at (or near) the usual size.
Use the spare room to fit eyes, teeth, inner mouth, transmaps etc. In fact, it may be possible to attach the hands to the arms. If not, no real biggie.
Cut the whole thing into quarters, each 3072 x 4096.
The resulting mapping should leave 4 templates: Upper left, Upper right, Lower left, lower right, all within acceptable sizes for Poser.
Texture makers could fit the templates together for making the skins, then cut 'em up again for distribution.
I don't have the mapping skills or tools to do this but I really can't see why it wouldn't work.
Opinions?
Coppula eam se non posit acceptera jocularum.