3DFineries opened this issue on Dec 03, 2009 · 9 posts
3DFineries posted Thu, 03 December 2009 at 5:43 AM
I bought V4 Texture Creation Kit & V4 Skin Shades, but I'm having a problem. The eyes just don't line up with the mesh. I contacted Victorias about it, but she didn't reply (not that I specified she replied, but it would be nice.) I'd like to see this fixed. This kit is good, don't get me wrong, but it could be Great if this last issue was fixed.
Here is an image of the eye: See the ugly line that is under the eye? It should be lined up with the bottom of the eyelid shouldn't it? If anyone has suggestions or tips on how I can fix this myself, I'd really appreciate it. I have PSPX.
Have a creative day!
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-BrandyE- posted Thu, 03 December 2009 at 6:56 AM
have you actually applied it to v4 yet? it probably wont show at all
Brandy
3DFineries posted Thu, 03 December 2009 at 7:37 AM
Not sure what you mean by applied it to her. I went into the surfaces menu of DS, put the texture on V4, & rendered it. The above close-up was the rendered result when I turned off the eyelashes. I understand that darker areas are naturally around the human eye, but that just looks off to me even when I view the texture under a semi-transparent UV map in PSP.
Have a creative day!
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3DFineries posted Thu, 03 December 2009 at 7:55 AM
Have a creative day!
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-BrandyE- posted Thu, 03 December 2009 at 11:08 AM
it being a merchant resource it will need some customization. what i would do ( i use psp 12) is clone the area out with varying transparency. out of curiosity..why did you turn off the eyelashes and render? does it even show with them on?
Brandy
3DFineries posted Thu, 03 December 2009 at 11:54 AM
I plan on customizing it (including getting rid of that eyebrow-I have other resources for the brow), but I'd like to get that line to look correct. I turned off the lashes so I could see how it looked with the eyelashes off because I noticed it was there when they were on.
Have a creative day!
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-BrandyE- posted Thu, 03 December 2009 at 12:01 PM
gotcha...in psp, cloning is the way to go to remove the line and make it all blend nicely
Brandy
3DFineries posted Thu, 03 December 2009 at 2:10 PM
-BrandyE- posted Thu, 03 December 2009 at 4:05 PM
yw :)
Brandy