Forum: Poser - OFFICIAL


Subject: Let it snow, let it snow, let it snow ...

Anthanasius opened this issue on Dec 04, 2009 · 34 posts


Anthanasius posted Fri, 04 December 2009 at 7:37 AM

Winter is comming, and the snow with it !  

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Anthanasius posted Fri, 04 December 2009 at 7:40 AM

Shader based on what i've learn with BB, thx !

Rename it as snow.mt5 or what you want, put it in your material folder, tweak the bump and the displacement and enjoy !!!

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ThunderStone posted Fri, 04 December 2009 at 8:03 AM

Thanks... This will be useful for some snow scene planned.


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milanautica posted Fri, 04 December 2009 at 9:07 AM

Wow - really got to play with that now, THANKS! ^^


hborre posted Fri, 04 December 2009 at 9:08 AM

Very convincing.  Thank you very much.  This is worth time pursuing.


TrekkieGrrrl posted Fri, 04 December 2009 at 12:08 PM

 VERY nice snow material. Thanks!

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PilotHigh posted Fri, 04 December 2009 at 12:30 PM

Thank you!


Sa_raneth posted Fri, 04 December 2009 at 12:36 PM

veru nice thank you muchly


NoelCan posted Fri, 04 December 2009 at 2:19 PM

Thanks..  appreciated..


seachnasaigh posted Fri, 04 December 2009 at 2:37 PM

That's some good looking Poser snow.  Thank you, Anthanasius.

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RobynsVeil posted Fri, 04 December 2009 at 2:47 PM

Beautiful - can't wait to try it. Merci mille fois, Anthanius... et Joyeux Noel!

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RedPhantom posted Fri, 04 December 2009 at 9:46 PM Site Admin

Cool,thanks. Just what i was looking for


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mylemonblue posted Fri, 04 December 2009 at 10:24 PM

SNOW!

That's a very beautiful looking shader. ^o^

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Marque posted Sat, 05 December 2009 at 5:24 AM

Thank you! Now how bout some mud for spring...lol


LostinSpaceman posted Sat, 05 December 2009 at 12:21 PM

Don't eat the yellow snow!


momodot posted Sat, 05 December 2009 at 1:36 PM

 Cool! Thanks.



KimberlyC posted Sat, 05 December 2009 at 10:52 PM

Wow.. that looks great ! :)



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Porthos posted Sat, 12 December 2009 at 3:47 PM

Awsome,  great snow shader - thanks! :)

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UVDan posted Sun, 13 December 2009 at 12:41 AM Forum Moderator

Thanks, it is not looking good at all for me though.  I guess I will  have to play with it some.

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Anthanasius posted Sun, 13 December 2009 at 3:14 AM

It work better with ibl or idl, and if you go to the material room you see it use reflection ;-)

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Porthos posted Sun, 13 December 2009 at 7:28 AM

This is how I used it! ^_^

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witchdidi posted Sun, 13 December 2009 at 7:33 AM

@ Porthos - I really like the trees!! Nice card.

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Anthanasius posted Sun, 13 December 2009 at 7:38 AM

I think i've put too many reflection .!.!

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Porthos posted Sun, 13 December 2009 at 7:47 AM

Quote - @ Porthos - I really like the trees!! Nice card.

Thanks witchdidi! :)

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PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9


redarti posted Sun, 13 December 2009 at 1:43 PM

Quote-"Rename it as snow.mt5 or what you want, put it in your material folder, tweak the bump and the displacement and enjoy !!!"

When I put in my material folder, I don't get a shader it stays a text document. Can anybody tell me what I'm doing wrong?

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UVDan posted Sun, 13 December 2009 at 2:12 PM Forum Moderator

When you save it, change the .txt to .mt5  If you are still having trouble then it is your Windows settings.  I forget how to set them.  It was somebody here that told me so maybe they will come on and get you set up as well.

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redarti posted Sun, 13 December 2009 at 2:23 PM

Thanks UVDan-The .txt was changed to .mt5, hopefully someone will be able to tell me how to change my Window settings.

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Benboom posted Sun, 25 April 2010 at 6:43 AM

My results with this look like what UVDan got; awful. Some more explanation of the settings you guys are using would be really helpful. 


Snarlygribbly posted Sun, 25 April 2010 at 7:57 AM

Attached Link: Snarlygribbly's Snow Macine

You might be interested in my Snow Machine script which incorporates Anthanasius' shader (used with permission).

Free stuff @ https://poser.cobrablade.net/


hborre posted Sun, 25 April 2010 at 8:26 AM

Should have waited until July.  Thanks for the script, will definitely give it a try.


Benboom posted Sun, 25 April 2010 at 9:12 AM

That wacro is cool. I tried it on a preexisting scene and some of the props looked great with it. The ground, for some reason, developed "cracks", but I'll debug that. In any case, results were much, much better than what I got at first. Thanks! Oh, BTW, I'm using PPro 2010, so the wacro must work in it, too.


hborre posted Sun, 25 April 2010 at 10:28 AM

IIRC, one reason cracks can appear is Min. Displacement Bounds set too low or zero when Use Displacement Maps is checked.


Benboom posted Sun, 25 April 2010 at 12:17 PM

Oddly, it seems to be related to the light, of all things. When I switched to the supplied lighting the ground looked sort of okay - at any rate, the "cracks" disappeared. 


Porthos posted Sun, 25 April 2010 at 12:36 PM

Quote - You might be interested in my Snow Machine script which incorporates Anthanasius' shader (used with permission).

WOW!!! Thanks!!!

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Intel Core i7-2600 CPU @ 3.40GHz, 12.0GB RAM, AMD Radeon HD 7770

PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9