DarkEdge opened this issue on Dec 11, 2009 ยท 15 posts
DarkEdge posted Fri, 11 December 2009 at 8:07 AM
I know I've seen this before, but now I can't find it.
Looking for a simple Clay material for rendering. I have PoserPro and Poser 8.
Thanks
PhilC posted Fri, 11 December 2009 at 8:30 AM
New Node > Lighting > Diffuse > Clay
Hope that helps :)
Anthanasius posted Fri, 11 December 2009 at 8:34 AM
DarkEdge posted Fri, 11 December 2009 at 8:40 AM
argile
Phil, what would be the proper slot to stick this in, diffuse, alt diffuse...???
Anthanasius posted Fri, 11 December 2009 at 8:49 AM
Thx ...
Clay node work like the Diffuse node pluged in Alt_Diffuse .
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PhilC posted Fri, 11 December 2009 at 8:57 AM
Yes Alt Diffuse, but to be honest just experiment and see.
DarkEdge posted Fri, 11 December 2009 at 9:10 AM
bagginsbill posted Fri, 11 December 2009 at 9:23 AM
The Clay node will act just like Diffuse until you increase the Roughness.
Be sure to turn off the built-in diffuse ... set Diffuse_Value on the root node to 0.
Clay has little to no specular, so set Specular_Value = 0.
If you are simulating a somewhat polished clay, you will need some very broad and weak specular. If you are doing glazed clay, this is all wrong and you need one of my glass shaders.
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DarkEdge posted Fri, 11 December 2009 at 9:33 AM
Thanks BB. No I'm going for the classic flat clay look in 3d renders.
Khai-J-Bach posted Fri, 11 December 2009 at 9:33 AM
so this will produce a clay render?
you'll need AO or IDL as well for the full effect.
Khai-J-Bach posted Sat, 12 December 2009 at 2:01 PM
the Mesh is my rebuilding of my Wellington Mark 1 Aether Propulsion Engine.
Khai-J-Bach posted Sat, 12 December 2009 at 2:08 PM
Anthanasius posted Sat, 12 December 2009 at 4:29 PM
I think you can have the same result with a diffuse node, not only clay ... No ?
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Khai-J-Bach posted Sat, 12 December 2009 at 5:49 PM
doesn't give that 'soft' look very well doing that. nice and clean tho.
Anthanasius posted Sat, 12 December 2009 at 5:59 PM