Forum: Poser - OFFICIAL


Subject: Polygon backsides and lighting

Winterclaw opened this issue on Dec 18, 2009 · 4 posts


Winterclaw posted Fri, 18 December 2009 at 1:13 AM

I was wondering, is there a way to render the reverse side of a polygon (the side opposite of the normal) without making it look any darker than the front sides?

I'm working on a dress in hex and it's possible that the reverse normal sides might appear in  rendering and I am trying to avoid making a doublesided cloth wherever possible.  I did that for some of the "fancier" areas and the poly count of the object shot up about 30k from about 18k for a long dress that covers the arms and most of the legs to about 48k afterwards...  Stupid fancy areas.

I still need to model the other parts of the outfit as well.  :`(

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)