3Dpixi opened this issue on Dec 24, 2009 · 11 posts
3Dpixi posted Thu, 24 December 2009 at 12:49 PM
Okay ... Rendered my first scene in Poser8.
After rendering the image was ful of bright red little spots ...
Could anyone tell me what I did wrong at my Firefly settings??
FightingWolf posted Thu, 24 December 2009 at 1:07 PM
I don't know what's going on but the bright red dots sound familiar with the indirect lighting feature. If you are are rendering with indirect lighting then wait a little more for the complete render to go through. It's like two stages. It will calculate the lighting and show the red dots then it will give you a completed rendered that won't have the dots. Other than this I don't know what it could be.
If you don't want the indirect lighting feature then you have to uncheck it in the render settings.
Frederick
hborre posted Thu, 24 December 2009 at 1:20 PM
The red dots are for the Indirect Diffuse Lighting precalculations mode prior to actual rendering. As Frederick posted, you can shut off this feature in the default render settings.
pjz99 posted Thu, 24 December 2009 at 1:38 PM
You realize the red dots do not show up in the completed render...
3Dpixi posted Thu, 24 December 2009 at 3:42 PM
Thanx for the information all of you ...
Indeed Poser was calculating the inderict lights while rendering ....
When I saw the red spots I canceled it halfway because it was wrong ...
I will try again and see if they are gone after the complete render ...
And if not I will try to set it off.
Is it right that Poser takes more time rendering including these lights??
Or is there no differents in time of or on??
hborre posted Thu, 24 December 2009 at 3:48 PM
There are specific conditions where renders take longer with IDL. Extensive bump and displacement mapping is one cause. Transmap hair and transparencies is another ( although that might be corrected with SR 2.1). Reflections and refraction is right up there also.
3Dpixi posted Thu, 24 December 2009 at 3:57 PM
Okay ... It takes more time then it did in P7 ... But I have to be more patience now I gess ;o]
Just is my first day with P8 and have to get used to this new version ...
Feels like I am a beginner all over again ... lol
Thanx for the quick responce and useful information
Merry Christmas!!
FightingWolf posted Thu, 24 December 2009 at 4:12 PM
Most of your IDL renders will take longer than renders without IDL. I really wouldn't compare IDL render time with non-IDL rendering because IDL is doing an extra task that isn't done with non-IDL renders.
With that said I'm still looking forward to buying a new computer so that the over all performance of Poser will be improved.
Frederick
Poser By Design
pjz99 posted Thu, 24 December 2009 at 4:41 PM
Dave-So posted Sat, 26 December 2009 at 9:09 AM
As an example, this image which obviously requires some more work with the lighting, although it was my second with the new GI Studio P8 from RDNA, took about 1.5-2 hours. This would be less than half hour with regular lighting
The tradeoff is the fact the render looks so much better.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
pjz99 posted Sat, 26 December 2009 at 11:50 AM
You can trim some of that time required for transmapped hair down by setting its min shading rate higher (a lot of vendors actually set it to ZERO, which is dangerous imo), and disabling the hair's texture filtering for all texture maps/all material zones.