Inspired_Art opened this issue on Dec 30, 2009 · 8 posts
Inspired_Art posted Wed, 30 December 2009 at 10:27 AM
Ok, please tell me if I am correct in this...If I apply a chain break to the hand of Victoria 4 which is on her hip, and move either her upper or forearm, then the hand will stay on the hip correct?
Eddy
PhilC posted Wed, 30 December 2009 at 11:03 AM
I've no idea so I.....................
Loaded figure.
Posed figure with hand on hip.
Turned on IK chain for arm.
Rotated chest.---------> Hand stayed on hip.
Chain break on hand.
Rotated chest.---------> Hand stayed on hip.
Twisted shoulder ------------> Hand stayed on hip
Bent forearm ----------------> Hand stayed on hip.
Turned off IK and hand released from hip.
What did you get when you tried it?
What is it that you are trying to do?
hobepaintball posted Wed, 30 December 2009 at 11:13 AM
Is this how you can, say, use the walk designer but still show the upper body pushing a stroller or lawn mower?
pjz99 posted Wed, 30 December 2009 at 12:12 PM
Chain Break tool has nothing to do with figure IK, I believe they're actually incompatible. Chain Break interacts with the Translate posing tool (read the fine manual about this).
Inspired_Art posted Wed, 30 December 2009 at 1:04 PM
PhilC, You pointed out what I am trying to do in your first example, which is poser V4 so that her hand stays on her hip as I move/pose the rest of her.:
Loaded figure.
Posed figure with hand on hip.
Turned on IK chain for arm.
Rotated chest.---------> Hand stayed on hip.
However, even though I am trying to do this, for some reason it's not working...
pjZ99, that's what I thought...I pretty much have the figure Ik theory all set in my mind... but the chain break theory escapes me....
Eddy
PhilC posted Wed, 30 December 2009 at 1:11 PM
What results are you seeing?
pjz99 posted Wed, 30 December 2009 at 1:12 PM
If you never use the Translate GUI posing tool, you won't see any use for the Chain Break tool; what the Translate tool does, is give you like a non-defined IK chain that is arbitrary from whatever body part you drag, down to whatever the root bone is (normally the hip) or the first Chain Break it hits.
Inspired_Art posted Wed, 30 December 2009 at 1:50 PM
Ok think I got it working...for some reason the ik wouldn't stick to the arm and the hand would move. Not sure what I did wrong, but I restarted Poser 7 loaded the figure and reposed, then followed Phil's instructions...worked this time....:glare:
User Error? The horror!!!!!:ohmy:
Eddy