rintronato opened this issue on Jan 01, 2010 · 6 posts
rintronato posted Fri, 01 January 2010 at 11:16 AM
I'd like to know if there is a way (or a plugin) that allow what Shave and a Haircut for Maya does, i.e. coloring hair using the follicle or underlying mesh texture.
Thanks
pjz99 posted Fri, 01 January 2010 at 12:18 PM
You could try plugging the map into the Root_Color, Top_Color and Specular_Color inputs of the Hair shader in the materials room, although I'm sure this will take a lot of finessing and experimentation.
pjz99 posted Fri, 01 January 2010 at 12:35 PM
pjz99 posted Fri, 01 January 2010 at 12:39 PM
Acadia posted Fri, 01 January 2010 at 5:03 PM
Try this thread. There are tutorials for all kinds of things, including fur.
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2722867
The RDNA links are broken, but if you go towards the end of the thread I have reposted them.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
rintronato posted Sat, 02 January 2010 at 4:09 PM
Thank you folks, very much appreciated !