Forum: Poser - OFFICIAL


Subject: Cheetah 3D anybody?

geoff1 opened this issue on Jan 03, 2010 · 10 posts


geoff1 posted Sun, 03 January 2010 at 5:22 PM

I have been using Poser on a PC since version 3 and am getting better at making my own meshes, using Wings, Metasequoia and Rhino 3. All seem OK for some aspects of mesh making but not others so there is a degree of importing and exporting going on. Anyway Santa bought me an iMac for Christmas and Cheetah 3D caught my eye. Does anybody use this for Poser content or can anybody give an opinion. The reviews give the impression it is a good renderer. Thanks.


SAMS3D posted Sun, 03 January 2010 at 5:31 PM

I know someone that uses Cheetah and really took to it.  Might be a small learning curve but maybe not, you seem to have a basic understanding of 3d meshes.  I heard it is well worth it.  Try the demo and then if you like it purchase it.

Sharen


BucmaTemar posted Sun, 03 January 2010 at 6:45 PM

 I've been looking at Cheetah too.  It looks pretty powerful with a decent Mac-ish interface.


uncle808us posted Mon, 04 January 2010 at 1:39 PM

I've been using it since ver 2.6 it is Mac only. I have made clothes and tons of models. I tried a lot of 3D programs but this is the best one for me. The forums are very helpful and busy. That's my 2 cents. Well worth the money.

MacBook Pro OSX El Capitan Ver 10.11.6


geoff1 posted Mon, 04 January 2010 at 4:34 PM

Thanks for the input guys. I'll load up the demo and give it a try. My PC is full of 'unused' demos and I want to make sure my nice new mac does not go the same way.


Miss Nancy posted Mon, 04 January 2010 at 5:28 PM

yes, is  good 3d app IMVHO.  I prefer carrara, but in recent test, cheetah 3d opened 3.8 MB 3ds file in 15 sec. vs. 90 sec. for carrara.



BucmaTemar posted Mon, 04 January 2010 at 8:09 PM

Ended up buying Cheetah last night.  :-)


uncle808us posted Mon, 04 January 2010 at 8:18 PM

See ya in the forum.

MacBook Pro OSX El Capitan Ver 10.11.6


potamus posted Wed, 06 January 2010 at 8:46 PM

Glad to see this!  I was surprised to find a 3D SW at version 5 on Mac I had never heard of!  Well, bigtime Maya/Bryce user likes it more than a bit!  Very quick learning curve, I have pretty much tried everything but the animation and rendering end.  I was pretty much productive right away, tutorials are efficient.

There's a lot I don't understand yet, but I can offer some things.  (I bought 12/22/2009)

  1. It allows arbitrary connections of lines and points into polygons, etc.  Not many low-end packages can claim this.

  2. It has a nice set of polygon manipulation tools, but it's weak on some things.  It's tricky to control the subdivision for example, and numerical entry is a mystery to me yet.  Yet the Java Script interface seems to offer a way around almost anything.  (Very cool feature)

  3. The Point/Edge/Polygon paradigm is not bad, but trying to dig into whether we in fact have two edges and four points or one edge and two points at a junction of two polygons is hard to fathom.  Needs a mode like Bryce, where a pop-up can be used to see everything that you spear with your selection ray.

  4. Texture UV tools A++

  5. Great for healing anomalies and degenerate models, (and Maya makes a lot of them).  For example I have a 20MB spacecraft of several thousands of polygons.  Maya unfortunately is glib about generating extra verrtices, compressing UV down to very small parts of textures by default, and leaving loose points, un-normaled faces, on and on.  That's the power of a RAW tool.  Bring it in to Cheetah 3D, and you can see everything very clearly.  C3D has an optimize tool that cleans up models A++. 

I could go on.  But given all of the pain of Ray Dreams, Strats 3D, Extreme 3D, etc, etc, from the 80's and 90's Cheetah is clearly part of the next generation.  And the price is sweet!


uncle808us posted Thu, 07 January 2010 at 1:44 PM

Oh yea...

MacBook Pro OSX El Capitan Ver 10.11.6