how do I make the character stop at the end of teh walk cycle.
I have a walk designer path animation
- character pointing a gun
I have it on sep layers aka
base
walk
aim gun
but when hefinishes his walk cycle instead of stopping and aiming the gun
he loops back to his original starting point in the walk cycle then aims.
The scene is three commandos walking in a room and a huge alien jumps dowen from the rafters and surprises them at which time they aim their guns. Would it be easier just to animate these characters individually and blue screen them putting the final composition together as single layers in my editing software?