DarksealStudios opened this issue on Jan 29, 2010 · 16 posts
DarksealStudios posted Fri, 29 January 2010 at 2:23 PM
It's a new day, I have a new problem!
I have here a figure (clothing) I am making. I have been in and out of Cr2 editor but I dont think I deleted anything important for materials, or features of materials.... but here is what is happening.......
If nothing is plugged into the diffuse the figure WILL be whatever color the diffuse is.
I have an edge blend node that renders no matter what.
I have a shperical map on the reflect that renders no matter what.
I have a PROP that has THE EXACT SAME material as everthing else, just a different 2d image map applied (to match uv map).
so far so good.
If I apply a 2d image map to the figure, the material group that the map is applied to, Turns black. Like I said before, the reflect and edge blend still render, and the prop has the same material applied....
Any ideas ? Any idea on what to check? An issue in the cr2? whats missing?
The picture shows what the Materials room loooks like on one material, but they are all the same, just with different maps. You can see the prop is fine, AND you can see that the Material Preview sphere looks like it should, it does not show black!!