hamiltonpl opened this issue on Feb 05, 2010 · 9 posts
hamiltonpl posted Fri, 05 February 2010 at 11:21 AM
I have a scene with an animated figure. I want to add a walk so, using Walk Designer I created the walk outside the scene and SAVED as a POSE. When i import this "walk pose" into my scene - even on a different layer and starting a the frame I want it to - the figure jumps around to a new location. Okay understandbale. But deleting Body frames doesn't fix it. Deleting hip frames distort the pose.
Is there a best practice in limiting what elements are SAVED in the pose so that the current figure you're adding the animation pose to will stay in the same location - BUT take on the pose?
Also, why does adding animation pose mess up the previous frames - I get legs that are twisted in previous frames etc. Even when I delete the new layer/frames the misshapend poses remain in prior frames - but they were not there to begin with. The only way to correct that I can see is to exit and reopen the scene.
Thanks for any help on this.
Windows 10 - Poser Pro 2012 - 64Bit - 24GB RAM - 4 x 3.40 GHZ processor