jt411 opened this issue on Feb 06, 2010 ยท 16 posts
jt411 posted Sat, 06 February 2010 at 1:10 PM
Hi all!
So I've been tasked with making a mushroom cloud in Carrara; as in the explosion from a nuclear bomb.
I had a few theories about how to do it, but my ideas aren't working :(
For now I only need it for some still renders, but I have to do multiple views so the could can't be 2D.
My first approach was to model the cloud, but that's as far as I got. I'm not sure how to go about texturing it; I was thinking terrain shaders might do the trick, but I've been messing around for a while and my eye is starting to ache.
Any ideas guys?
Y'all rock!