Forum: Poser - OFFICIAL


Subject: Need Help with transparency in material room

CStrauss opened this issue on Feb 22, 2010 · 7 posts


CStrauss posted Mon, 22 February 2010 at 12:50 AM

I am trying to make part of this mask prop appear broken so I decided to try to make my own trans map. Now the way I understand it is black is transperent and  white visiable correct?

Well when I load the map and set the value to 1.00000 in the material room and render you can still see part of the mask I want gone :( any ideas of what I did wrong?

HEre is a picture of the render version