dorkmcgork opened this issue on Feb 27, 2010 · 11 posts
dorkmcgork posted Sat, 27 February 2010 at 3:44 PM
so i know that you're gonna lose the procedural texturing you get from poser, including baggins stuff. but how hard otherwise to translate from one to another? will blender render scenes as large as you might make with poser? i mean, poser isn't the greatest renderer ever, but it does handle gigantic scenes that some others don't even touch, and relatively quickly.
any tuts or anything you might point to about translating from poser to blender?
gracias.
go that way really fast.
if something gets in your way
turn