pjbear opened this issue on Mar 04, 2010 · 9 posts
pjbear posted Thu, 04 March 2010 at 7:10 PM
I have been away from 3d for awhile and now am wondering with all the new upgrades if there is a good and easy "intuitive" and user friendly way to sculpt poser figures. When I last wanted to try, exporting to Z Brush seemed to be possible as I recall. if my memory is correct, is this still the only or best option. More money!!!
I see that Vue has added a terrain sculpting feature, but could not figure out if it can be used with poser figures. Then I could combine my scenery needs with sculpting for the price of one.
I see that poser has added some sort of new morph feature, but it is not clear if it is as easy as a brush or modeling tool. I am not sure that I need to upgrade my poser 7 to 8. It is not clear if the new features are worth it.
So I am not sure where to start thinking about all this. But I do think I have time coming up to get back in and have started making some scenes and doing a little reading. One feature I would really like is easy sculpting for faces etc. The ZBrush direct painting was also something that I had thought about awhile back. Money is always a consideration, though. Can't just upgrade both poser and vue and also buy zbrush or whatever.
Also!! I now have both a PC and a Mac and am considering shifting to Mac versions if I buy Poser 8 or Vue 8. But this may be a big complicated deal for a TOTAL computer klutz like me!
kyhighlander59 posted Thu, 04 March 2010 at 8:06 PM
Zbrush is not intuitive, with that said it is the best option for sculpting IMHO. If you own an older version you can upgrade to the newest for no cost.
If you upgrade Poser opt for the hybrid DVD it has both Mac and PC versions on it.
I know nothing of Vue, never used or owned it.
odf posted Fri, 05 March 2010 at 6:20 AM
3D Coat seems quite good, and not as expensive as ZBrush. You could download the free 30-day trial and see if it fits your needs.
Personally, I use Wings3D, but that's just my personal interpretation of the word "sculpting".
-- I'm not mad at you, just Westphalian.
DarkEdge posted Fri, 05 March 2010 at 5:18 PM
While I respect Kyhighlander's comment, I disagree about Zbrush being counter-intuitive.
Yes, some have problems with ZB's interface, but I really find the program quite nice. It's really like sculpting with clay when you get right down to it.
kyhighlander59 posted Fri, 05 March 2010 at 5:32 PM
Just meant that it is unlike most interfaces, takes a bit of getting used to. Once you get used to it there is no problem with it. just makes learning the program a bit of a steeper curve.
amy_aimei posted Fri, 05 March 2010 at 8:31 PM
If you want to do it without money and something that work with Mac, you may try Blender. I use Blender. You cost will be the time to learn it and get used to it.
Believable3D posted Fri, 05 March 2010 at 10:56 PM
For my own likes - and mileage widely varies with regard to what people find to be intuitive - I like Argile and Blacksmith3D's Morph app, both of which are reasonably affordable and very easy to use. Of course, they cannot be compared to ZBrush, which is an industry standard and therefore more robust. But if what you're after is just an app to rearrange some facial features to make your characters look different, they're good options.
Poser 8's morphing tool is a big improvement in that it can now morph across zones/body parts. Some people do amazing things with it, including expression morphs. I have no idea how....
Others use magnets, also inside Poser.
If you want to do direct painting, a number of apps are now capable of doing that (although BodyPaint, which I think comes with Cinema4D, is probably considered the standard in that particular field). Blacksmith3D's paint app, 3D Coat etc. I think even Argile can do it.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
pjbear posted Sun, 07 March 2010 at 10:56 PM
Sorry folks, I have been away from the computer. I broke a tooth and have been sort of running around finding foods that I can eat until I get it fixed. Thanks for your comments. I will indeed pursue them when I get back to normal and will hopefully in time have some comments of my own. Best
dphoadley posted Sun, 07 March 2010 at 11:19 PM