Forum: Poser - OFFICIAL


Subject: texture probs

fairyfantastic opened this issue on Mar 07, 2010 · 5 posts


fairyfantastic posted Sun, 07 March 2010 at 2:17 PM

hi all  i have made a clothing item after a few weeks battling with getting it to conform properly   well i mastered tht ok but nowi sent to a friend  who is texturing  it and  iot wont accept the texture map even wen its uv mapped it still wont accept texture now imnot sure if it ther way i export from hex or import to poser wen weni have tested un tried to texture with and with out uv i have same problem to all normall are forward on cltohing does ant one have any tips on why this is happening thks paula


BAR-CODE posted Sun, 07 March 2010 at 2:30 PM

 not accepting the texture ... if its not the right UVmap or the obj got changed a bit after being mapped the uvmap wont look right.. but i can put ANYTHING on a obj that has any uv map..
So what is the problem exact ?

I can help if you like ..IM me here at RO if you want some help ...

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



markschum posted Sun, 07 March 2010 at 3:30 PM

I would load the obj file into UV mapper (free edition is fine ) and check the UV map .  If that looks all right then you need to start looking at material groups. Or send the obj to someone for a look.


BAR-CODE posted Sun, 07 March 2010 at 3:36 PM

Im already helping her out off site ..
Its as it looks like its  not a UVmapper error ..but a little "beginner" error
we get it right for sure ...  😉

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



kyhighlander59 posted Sun, 07 March 2010 at 3:47 PM

Ok is it not accepting the texture in preview mode or after you render? Hex models sometimes show white in preview mode in poser but then the texture is true after render.