BloodRoseDesign opened this issue on Mar 07, 2010 · 12 posts
BloodRoseDesign posted Sun, 07 March 2010 at 4:04 PM
Hi there.
Is it possible to edit a dial to hide a prop?
And, if it was a figure could you edit a dial to hide a body part?
Thanks!
markschum posted Sun, 07 March 2010 at 6:28 PM
why would you want to? just click visibility in the parameters panel.
You can use erc to make a master dial for any other dial thats exposed. I dont know offhand if the visibility one is accessible.
You can make a show/hide pose .
-Timberwolf- posted Sun, 07 March 2010 at 10:25 PM
Yeah,I want that too! It is good for blending FXs or just fading like in a StarTrek transporter beam. ------------ (quote:why would you want to? :mad: Answer: because he wants it.:mad: )
BloodRoseDesign posted Mon, 08 March 2010 at 12:10 AM
Ummmm, yeah...because I want to. (she)
Sure I could tell a customer click on the prop/body part and click invisability in the properties panel, but I think it's a little more polished to turn dial and part is invisable.
I am aware of erc, thanks. But I want to know if we can control other parameters (visable) through a dial.
So peps can this be done and how???
EnglishBob posted Mon, 08 March 2010 at 3:13 AM
Geometry switching is what you want, if it's a body part in a figure (CR2). Alternatively, a visibility pose will give the same effect but through the library interface.
For making a PP2 prop disappear, geometry switching is unreliable, but you can use a morph which will shrink the prop to zero and/or whizz it offstage smartly.
I'll get back to this thread later - have to work now. ;-)
Dimension3D posted Mon, 08 March 2010 at 4:30 AM
Just click on the small key symbol right to "visible" and Poser will create a dial to turn visibility on/off. (Introduced in Poser 7, I think.)
Dimension 3D - Poser Tools, Poser Props and Morphs, Cinema 4D
Plugins, and more
BloodRoseDesign posted Mon, 08 March 2010 at 8:41 AM
Ahhh, there we go! Thanks for the save D3D.
Also, thanks to everyone else who helped with this.
EnglishBob posted Mon, 08 March 2010 at 8:59 AM
You're welcome. I only have Poser 6, I didn't know about the visibility dial feature.
Quote - Just click on the small key symbol right to "visible" and Poser will create a dial to turn visibility on/off. (Introduced in Poser 7, I think.)
Once you've made the dial, is the resulting figure compatible with earlier versions of Poser?
Dimension3D posted Mon, 08 March 2010 at 9:41 AM
Poser 6 will simply ignore the visibility dial if it is in the CR2.
Dimension 3D - Poser Tools, Poser Props and Morphs, Cinema 4D
Plugins, and more
EnglishBob posted Mon, 08 March 2010 at 9:49 AM
Okay, thanks. BloodRoseDesign, you need to be aware that this solution won't be compatible with Poser versions prior to 7. Is that a problem for your customers?
markschum posted Mon, 08 March 2010 at 11:44 AM
If you switch off visibility , or make transparent a bodypart, you will need to cap the connecting part . You get a hole. Geometry switching may work best for that.
lesbentley posted Mon, 08 March 2010 at 2:10 PM
Dimension3D
Quote - Just click on the small key symbol right to "visible" and Poser will create a dial to turn visibility on/off. (Introduced in Poser 7, I think.)
EnglishBob > Quote - Once you've made the dial, is the resulting figure compatible with earlier versions of Poser?
Dimension3D > Quote - Poser 6 will simply ignore the visibility dial if it is in the CR2.
This is how an Animated Transparency dial seems to work for me, on props, and in P6. I don't know about on figures, or later in versions on Poser.
The transparency dial will be called "Preview_PoserSurface_7", and will work fine on the rendered image. The effect of a change on the dial will not show in preview... Unless you enter then leave the material room, which will cause a refresh of the material status in preview mode.
Setting the material to transparent is not in itself sufficient to make the material invisible. For preview you need to have Transparency Display set to 'Actual' in the Render Preview settings. For preview or render you need to have Transparency_Falloff set to zero (the default is 0.6), and the Specular_Value set to zero (default is 1.0).