hoplaa opened this issue on Mar 08, 2010 · 5 posts
hoplaa posted Mon, 08 March 2010 at 6:54 PM
How do I produce a welded mesh for morphing?
When I export from Poser with the weld option checked, the resulting mesh has loose vertices at the body part seams. Is this supposed to happen?
FrankT posted Mon, 08 March 2010 at 7:11 PM
try importing the figure from the geometries folder into whatever you are going to be making the morphs in. IIRC, that mesh is welded and zeroed
hoplaa posted Mon, 08 March 2010 at 7:18 PM
D'oh, of course it is. Thanks :)
hoplaa posted Tue, 09 March 2010 at 1:25 AM
Apparently it isn't always welded, so my question is still open.
EnglishBob posted Tue, 09 March 2010 at 3:04 AM
Run it through UVMapper, and do Edit > Tools > Weld vertices (in the free version).