RobynsVeil opened this issue on Mar 09, 2010 · 10 posts
RobynsVeil posted Tue, 09 March 2010 at 4:30 PM
Has anyone encountered this?
I have a mat file using texture files (jpgs) and a skin shader (for the face, some 65 nodes, less for the rest of the body) ... the jpg textures do not display in the preview of the Pose Room. However, they do display in the preview pane of the PoserSurface node in the material room, advanced tab, and the character renders correctly, as in, all jpgs render as expected. The OpenGL driver is the most recent one, there is 4 gig of RAM on the machine, and no other software is running at the time.
Other mat files (from other vendors) load and display correctly.
Anyone have any ideas what might be causing this?
(hope I've given enough information :biggrin:)
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]