FutureFantasyDesign opened this issue on Mar 17, 2010 · 8 posts
FutureFantasyDesign posted Wed, 17 March 2010 at 11:31 AM
Picture attached, any help appreciated! :)
Hugs
Ariana
Is there water in your future or is
it being shipped away to be resold to you?
Water, the ultimate
weapon...
www.futurefantasydesign.com
LaurieA posted Wed, 17 March 2010 at 12:44 PM
Try Curves.
Laurie
FutureFantasyDesign posted Wed, 17 March 2010 at 2:14 PM
I did I meant curves when I said levels... duh! Using curves gives it a dull or grey looking color.
Looks like I am rendering a new one using different lights... *sigh long project,i am just exhausted.
Thank you...
Ariana
Is there water in your future or is
it being shipped away to be resold to you?
Water, the ultimate
weapon...
www.futurefantasydesign.com
retrocity posted Wed, 17 March 2010 at 10:32 PM
You can try the dodge and burn tool with varying opacity on a duplicate layer and change the color blend mode. I use dodge and burn for a lot of my highlights and shadows...
hope it helps,
scott
FutureFantasyDesign posted Wed, 17 March 2010 at 11:56 PM
ThanX Scott!
I'll give that a try... easier then doing a bunch of long renders and light tests! White is really a pain in poser!
Hugs
Ariana
Is there water in your future or is
it being shipped away to be resold to you?
Water, the ultimate
weapon...
www.futurefantasydesign.com
thundering1 posted Wed, 24 March 2010 at 8:21 PM
Yeah - sadly those aren't over"saturated" they're over"exposed". That's a lights thing I'm afraid. Gonna have to re-render.
Is it possible to tone down the specularity on the legs? Or render 2 versions - 1 so the back half of the tiger looks great, and turn of Specularity on the LIGHTS for the blown-out areas and merge them in PS?
I hope this helps-
-Lew
FutureFantasyDesign posted Wed, 24 March 2010 at 8:40 PM
Well the project is shelved for the moment... sad...
Hugs
Ariana
Is there water in your future or is
it being shipped away to be resold to you?
Water, the ultimate
weapon...
www.futurefantasydesign.com
thundering1 posted Wed, 24 March 2010 at 9:27 PM