Forum: Poser - OFFICIAL


Subject: Oddity using asset in PoserPro 2010

leather-guy opened this issue on Mar 26, 2010 · 3 posts


leather-guy posted Fri, 26 March 2010 at 1:56 PM

I've discovered an oddity - I transferred a character that I like to use (the LoResGuy from one of the earlier Posers that isn't for some reason in the legacy contents of recent Poser versions) into PPro 2010's library structure - I transferred the CR2, the PNG, the OBJ, and a texture I made into appropriate locations, but when I use the PPro 2010 library to bring it in via drag-and-drop it enters the scene upside down, in default pose, and imbedded halfway thru the ground plane  However, if I use the highlight-and-double check to bring it in, it appears in my preferred pose rightside up and on the ground at the 0,0,0 coordinates.   If I try moving the upside-down version to the 0, 0 location and applying the pose, saving it into the library again, then importing that version via drag-and-drop, it imports all screwy again.  I haven't seen this using any other assets  I've tried in all the (limited time, about 5 or 6 hours total) experimenting with the Library that I've done.
Can't think why this is happening - has anyone else encountered this behavior?