Replicant opened this issue on Apr 07, 2010 · 9 posts
Replicant posted Wed, 07 April 2010 at 9:56 AM
I didn't bother with P8. I've gone straight from P7 to Pro2010 and I'm loving it but the new interface is giving me grief. All I need to do is save a parented item to my library as a smart prop. But I can't see the + to add it. I have an icon to make a new library and I can select anything from a library and delete it but adding something? It should be easy but its got me bamboozled. Help please.
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ockham posted Wed, 07 April 2010 at 10:05 AM
At least in earlier versions, the + doesn't appear until you've actually selected the prop
in the scene.
Have you selected it yet?
Replicant posted Wed, 07 April 2010 at 10:09 AM
Yes. It's selected and I think I've partially solved the problem. What I'm trying to save as a smart prop is actually a figure. There's no icon to save it to my props library which is where I'd normally save it but the + icon appears when I'm in the figure library. So I guess I can save it there but its counter intuitive for me to look for a prop under figures. Any way round this?
Expert in computer code
including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC;
ROFL; TTYL. Black belt in Google-fu.
hborre posted Wed, 07 April 2010 at 10:29 AM
Make the library a little larger height wise and see if that corrects the problem. I know that the add/subtract buttons on the upper right have that issue if the library is not somewhat extended out.
bagginsbill posted Wed, 07 April 2010 at 11:30 AM
Poser does not want to let you store a prop in figures or a figure in props, or a light in cameras, or a camera in materials. Cross-category storing is not offered.
However, once you've stored whatever, you can use your file browser to move it into whatever category/folder you want. The GUI supports cross-category content, it just doesn't allow you to do it directly from Poser.
SM's content group did this themselves. They have clothing (figures) for Ryan and Alyson located in the Props folders.
I'm not sure I understand why they support it but don't want to offer it. Maybe to keep noobs from getting confused?
The prop/figure dichotomy never made sense to me. In fact, the whole category system doesn't make a lot of sense if I think deeply about it. But there are tons of users who scream bloody murder if you violate it.
I can sort of accept that cameras go in cameras and lights go in lights. But mesh objects (prop or figure, who cares) should be one category. Do you really care whether a room with doors that open and close is modeled as a figure? Nope.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Anniebel posted Wed, 07 April 2010 at 11:37 AM
I think you have to export it as an obj file, then import it back into Poser, then you should be able to save as a prop.
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Replicant posted Wed, 07 April 2010 at 12:27 PM
Quote - I think you have to export it as an obj file, then import it back into Poser, then you should be able to save as a prop.
Yeah but it has moving parts and I'd lose those. Looks like its manual shuffling about like BB says.
Expert in computer code
including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC;
ROFL; TTYL. Black belt in Google-fu.
geep posted Wed, 07 April 2010 at 12:29 PM
Just an observation re: categories ...
(rhetorical) - If one allows anything to be saved in any category, why have categories? ... :huh:
(also, rhetorical) - Why not just put all the files in the root directory? ... :biggrin:
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
grichter posted Wed, 07 April 2010 at 1:45 PM
Almost the same issue and will report what I am seeing (have not reported it to SM yet). After a long session (days) of having poser open and especially when I am in my largest runtime, the plus sign will disappear on not just the props lib, but all libs. It's like it is not refreshing or something. Becuase If I click on the search tab and then back to the lib display the plus sign reappears and works as expected. This is on an intel mac with the latest OS upgrade that did change the behavior of OpenGL. I have no idea if windows behaves the same way,
Gary
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