Forum: Poser - OFFICIAL


Subject: Curious on how to use the Clothroom with Mimic

Slowhands opened this issue on Apr 23, 2010 · 13 posts


Slowhands posted Fri, 23 April 2010 at 11:35 AM

My biggest problem of using Dynamic Clothing and props is, Their animation starts from frame 30 on.  Poser opens it's audio files at frame 1. There for when you are using the audio file to talk. the audio and the lips won't sinc up with the Dynamic clothing.

I am making movies, and the next movie I am doing I am wanting to use all Dynamic Clothing and Props, along with Hair.

The only way I see to do this is load your audio files into the person talking, "Which would be frame 1 by default".  Then Correct all movement of that person, and all other animated people within that animation. After that. You would need to slde all the animated files to frame 30. Who knows what would happen at that time. But in theory. Everything should match up. I doubt it, But even if it would, if you have a number of main charactures. that would be a lot of time moving things that would have to match up.

I know a lot of people walking with dynamic cloths to show that they can they can do it, or To show how it works. But to make it work in the real "Animated World" That's just turning on the engine of a car, but not driving it.

other than lighting, their is nothing better in animating a person than when they walk, the clothes and hair have a natural movement. As far as hair is concerend. Make sure you have a few people with a hair style that don't need to move.

Anyway, is their any animators that work within the scenerio that I expressed. That is a lot of work to go through to test a theory, to see that it works sometimes, but major problems in different situations if things don't alway happen the way you like. thanks.