radstorm opened this issue on May 01, 2010 · 5 posts
radstorm posted Sat, 01 May 2010 at 10:04 AM
Hi again,
New problem :)
When I export the character as an obj, or 3ds, its very tiny.
I don't see any option for that one.
I know when I import something, no problem as I can size them up or down.
How do I increase the size (scale) of the model before I export it?
Thanks
nruddock posted Sat, 01 May 2010 at 10:14 AM
Quote - When I export the character as an obj, or 3ds, its very tiny.
This is normal due to Poser's internal scale.
Quote - How do I increase the size (scale) of the model before I export it?
Use the Scale dial (for a figure make sure to use the one on the Body actor).
Your question suggests that you're importing into another program, so unless you're making morphs, you might be better scaling up in the target application.
geep posted Sat, 01 May 2010 at 10:32 AM
Increase the "Scale" parameter B4 export as desired.
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
DarkEdge posted Sat, 01 May 2010 at 10:34 AM
Yes that will happen depending upon which program you are importing it into. With the new version of Zbrush you don't need to scale anymore, but with almost every other app you'll need to scale up.
If you are using Vue you can scale within that program.
OBJAction scaler s a tool I use all of the time.
Regards
radstorm posted Sat, 01 May 2010 at 7:54 PM
Thanks everone for all the great tips. I remember using objaction tools back when..time to re-discover it perhaps :)