Pedrith opened this issue on May 16, 2010 · 2 posts
Pedrith posted Sun, 16 May 2010 at 5:46 PM
Hi. I'm working on building props for my animated video. I saved the first prop in Poser and access via Daz Studio where all the animation is going to be, but every time I import the object it first asks me for the uv map bmp file, and then when I locate it I have to tweak the object in the surface tab so that it displays properly.
My question is simple. Is there away to set it up so that every time I import it I don't have to locate the uv bmp? Also is there away for Daz Studio to recognize it so that I don't have to adjust it manually every time I use it?
For one prop it's not an issue, but one I start setting my scenes up with full sets and multiple props it is going to take it's toll.
Thanks,
David
mishamcm posted Sun, 16 May 2010 at 6:13 PM
After importing the prop and setting the surfaces, save it as a .daz file and load the props from there.