wulfie66 opened this issue on Apr 25, 2001 ยท 6 posts
wulfie66 posted Wed, 25 April 2001 at 1:56 AM
JeffH posted Wed, 25 April 2001 at 3:52 AM
Does that happen with any other figure?
zardoz posted Wed, 25 April 2001 at 5:24 AM
Hm, maybe a problem with the UV maps? regards Thomas
Styxx posted Wed, 25 April 2001 at 6:04 AM
try loading the obj file into Steve Cox's UVMapper, then press the "Insert" key.. This will check for degenerate faces which is what this looks like. I had the same problem when I imported a figure to Max and UVMapper fixed it right up for me :)
Mazak posted Wed, 25 April 2001 at 8:45 AM
bof posted Wed, 25 April 2001 at 8:30 PM
Turn off Ray trace shadow in render option and use spotlight shadow map BoF