Forum: Photoshop


Subject: Texturing UV Maps

Director12 opened this issue on Jun 06, 2010 · 4 posts


Director12 posted Sun, 06 June 2010 at 5:41 PM

Hello,
Can anyone direct me to a link or give advice as to how to go about texturing UV Maps to use for 3d Models.  I've created some female Models for V4 and UV mapped only one to get started.  I have all the Maps separated ie, Head, Limbs, Torso, Eyes, etc.  Now I want to apply a referenced skin texture but not sure how to go about adding the details to the Maps such as Nipples, ear definition, feet, hands etc.  I currently have Photoshop CS5 and I'm somewhat knowledgeable about it's use but lost when it comes to this.  Any HELP would be greatly appreciated.  Thanks in advance.
Director12


crocodilian posted Wed, 16 June 2010 at 7:12 PM

Once you have a UV mapped 3D model, you work in an image to build the texture map.

Do you have the "regular" or the "extended" edition of Photoshop?

If you have the extended edition, you can create a 3D layer from a Uv-mapped model, and start painting right in the texture map, and you can see the results very quickly.

There are lots of ways to go about it, but a common method is to use pattern stamp to clone some photographic source to your texture map.


Director12 posted Thu, 17 June 2010 at 9:15 PM

Crocodillian,
Thanks, for the response.  I have Photoshop CS5 Extended.  Is there a tut to explain the proper way of doing this step by step?  I have some basic knowledge but not sure of how to execute properly.
Director12


crocodilian posted Sat, 19 June 2010 at 11:19 PM

Google "Photoshop 3D texturing tutorial" -- there are tons of them . . . or just load a textured object and start texturing.