DarksealStudios opened this issue on Jun 07, 2010 · 26 posts
DarksealStudios posted Mon, 07 June 2010 at 7:04 PM
Hey all,
I'm making my first binary morph targets by "hand", as in, no script to help me, using cr2editor and a txt.... This is for a custom figure and NOT for a DAZ figure.
I have the real meat of the process I think. My real question, the 1st one I can think of is....
Can I add more than one actor PER file, if so, how do I link that up? Or what would I add / take away when pasting them back to back?
The second question is.... How to I then make FBM dials to use these INJ / REM files once I have them done?
Any and all help appreciated!!
Here is when I have at the top of the INJ files.........
{
version
{
number 4.01
}
actor chest:1
{
channels
{
targetGeom PBMCC_01
{
name Smaller 1
initValue 0
hidden 0
forceLimits 1
min -100000
max 100000
trackingScale 0.02
keys
{
static 0
k 0 0
}
interpStyleLocked 0
valueOpDeltaAdd
Figure 5
BODY:5
Smaller 1
deltaAddDelta 1.000000
indexes 7954
numbDeltas 13183
deltas
{
d 0 0.0006536203 0.000600636 -0.002998779.............................etc