Forum: Blender


Subject: Objects cut off. Is there any way to...

jartz opened this issue on Jun 10, 2010 · 4 posts


jartz posted Thu, 10 June 2010 at 11:26 AM

Keep the front position of what I'm working from cutting off.  I'm using the Blender 2.5 Alpha 2 since my Blender 2.49 is acting crazy.  Is there a camera position to keep it from cutting me off when I go closer to what I'm working on?

Thanks.

JB

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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x


Pret-a-3D posted Thu, 10 June 2010 at 11:31 AM

 Are you referring to the clipping of the camera? If so, it means that you are working with very small, or very large objects. Blender 2.49 will give you more stability than 2.5 but in both it's the same adjustment. In 2.5, select the camera, press "n" if your properties panel is not showing, go to the "Clip" tab and change the "Start" from 0.1 to something like 0.01 or eve just 0.0.

Paolo

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jartz posted Thu, 10 June 2010 at 11:48 AM

Well, I'll be.  That was fast.

Thanks Pret-A-3D, it did the trick.

It turned from this.

____________________________________________________________________________________________________________________________

Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x


jartz posted Thu, 10 June 2010 at 11:49 AM

To this.

Thank you so much.

I like to go back to blender and check it out some more.

JB

____________________________________________________________________________________________________________________________

Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x