Forum: Poser - OFFICIAL


Subject: Glass and Indirect Lighting

ice-boy opened this issue on Jun 15, 2010 · 61 posts


ice-boy posted Tue, 15 June 2010 at 2:01 AM

did you know that if you turn off raytracing on the reflective objects that it will render without IDL and with reflections?

as we all know glass doesnt cast shadows and there are no soft shadows from IDL. there is no occlusion.

using glass without shadows is not a problem. right? since we just turn of shadows.

this is an example where IDL is turned on. i am using bagginsbill's ENVsphere. as you see there are soft shadows. but its glass and there shouldnt be.

and voila. i turned of raytracing on the objects. as you can see the reflections is still there but it is ignoring the lighting from IDL.