Forum: Blender


Subject: Blender Noob - 3d face creation

rhettro opened this issue on Jun 17, 2010 ยท 9 posts


rhettro posted Thu, 17 June 2010 at 11:49 AM

Hello everyone,

I'm a long time 3d hobbiest, with experience with many different platforms but I am fairly new to Blender. Every modeling tutorial I've read for Blender seems to have the user start with a geometric primative and then modify it. Does Blender allow one to build something from the ground up as in 3d face by 3d face. In the other programs I've used I'm use to drawing line outlines or 3d faces and then putting them together. But Blender seems to really be geared for "box modeling." Is this correct?