js0423 opened this issue on Jun 21, 2010 · 10 posts
js0423 posted Mon, 21 June 2010 at 8:51 PM
Loaded Tanya model into Daz. Icons are visible and appear to load, but V4 remains unaltered. Does anyone have suggestions? Thanx.
Indiskeyes posted Mon, 21 June 2010 at 9:11 PM
In case you didn't do it, make sure you have V4 selected in the scene before you apply the Tanya model.
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LBAMagic posted Tue, 22 June 2010 at 12:18 AM
For some V4 morphs made by content creators you have to apply the V4 Morph++ first before you apply the V4 morphs from the content creators.
Bejaymac posted Tue, 22 June 2010 at 6:46 AM
Tanya has a custom head morph so V4's head should change without having the ++ morphs injected, but for the full effect you do need to inject the ++ morphs into V4 before you apply Tanya to her.
MysterOctober posted Tue, 22 June 2010 at 7:02 AM
you always need the ++ morphs..
<a
href="http://www.renderosity.com/index.php?AID=968"><img
src="http://www.renderosity.com/photos/File1557.gif"></a>
Bejaymac posted Tue, 22 June 2010 at 7:08 AM
Tanya also has a set of INJ/REM that will pre inject the required ++ morphs into V4.2.
One thing is to make sure you are actually using V4.2 and not the QS version that comes with DS, as the Quick Start version is a cutdown version and doesn't have anywhere to inject the morphs into.
[RANT] With such a crappy edit post time it's no wonder this site has so many double & triple posts [/RANT]
Digital_Mischief posted Tue, 22 June 2010 at 8:27 AM
I hope you get it to work properly as this is a fantastic model, skin, eyes, etc. One of my favorites.
Images that run around in
my head eventually end up in my
gallery.
Dragons like to have fun too! Dragon Mischief Art
RHaseltine posted Tue, 22 June 2010 at 8:51 AM
Make sure you have the legacy morph channels enabled in PowerLoader, if you use it. If you don't use PowerLoader, select V4 and go to the Parameter palette; click the triangle button at top-right to get the option menu and if Show Hidden Properties isn't ticked click it; make sure that with the root selected (double-click on the figure) you can see a Morphs++ group under Morphs:Shapes, and with the ehad selected you have both Morphs++ under Morphs|Shapes and INJection Channels groups.
js0423 posted Tue, 22 June 2010 at 5:20 PM
you guys are fantastic...thanks for the info. It'll be a few days, but I'll let you know how it turns out!
John
js0423 posted Tue, 29 June 2010 at 5:47 PM
Thanks again for all the help! Got it working properly.