Forum: Poser - OFFICIAL


Subject: Question about Poser Mechanics

Nyghtfall opened this issue on Jul 06, 2010 · 5 posts


Nyghtfall posted Tue, 06 July 2010 at 1:09 PM

Does Poser offer an option to enable realistic figure joint limits?


Intense3D posted Tue, 06 July 2010 at 1:48 PM

It would depend on what you call realistic.  There is already an option to enable limits from figure menu.  I believe it checks the CR2 file to see limit specified.

If you believe that current limits are not realistic then I have no answer.

(sorry if question misunderstood, english mastery lacking)


Nyghtfall posted Tue, 06 July 2010 at 2:00 PM

Quote - It would depend on what you call realistic.

Sorry for the confusion.  I was really just asking if there was an option to enable limits at all.

Quote - There is already an option to enable limits from figure menu.

And that's what I needed to know.  Good deal.

Thanks.


pjz99 posted Tue, 06 July 2010 at 2:04 PM

Just FYI:  Limits are set per figure, per joint, per rotation, and it is not a given they will be present on every figure you work with.  If those are not already set, then the "Use Limits" menu option won't do anything.  Most of the humanoid figures do have these set for most of their joints though.

My Freebies


Nyghtfall posted Tue, 06 July 2010 at 2:44 PM

Quote - Just FYI:  Limits are set per figure, per joint, per rotation, and it is not a given they will be present on every figure you work with.

Thanks for clarifying.  I'll keep that in mind.

Thanks again.